Build markets, set up trade routes and hire traders to bring resources from producers to consumers. Manage supply and demand, grow cities and make money.


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This game is highly inspired by an old Frog City game called Trade Empires.

It focuses on the core mechanics:

  • Resource life cycle: exploitation, transformation, production, consumption
  • Trade:
    • everything goes through the markets
    • traders buy and sell resources from one market to another
    • supply and demand influence prices
  • Population satisfaction: if needed resources are provided at a low price at a market then the population will grow

The goal is dual:

  1. Establish a cost-effective trading system by buying at low prices and selling at high prices.
  2. Increase the population by providing a lot of resources at low prices

This is an experiment under development, any help is welcome!

  • Comment for feedback, proposals or psychological support
  • Share on your networks
  • Pay me a beer :)

More information

Published 226 days ago
StatusIn development
PlatformsHTML5
Rating
(5)
AuthorTortue
GenreStrategy
Tags2D, Abstract, Management, Minimalist, simulation, svg, Trading
Average sessionAbout a half-hour
InputsKeyboard, Mouse

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